The mobile Web refers to the use of browser-based Inter net services from handheld mobile devices, such as smar tphones or feature phones, through a mobile or other wi reless network. Traditionally, access to the World Wide Web has been via fixed-line services on laptops and des ktop computers. However, the Web is becoming more acces sible by portable and wireless devices. An early 2010 I TU (International Telecommunica port said that with the current growth ra by peopl e on the go — via laptops and s ices – is likely to exceed web access fr uters wit hin the next five years. In Jan ime of mo bile access to the internet exc se in the USA. The shift to mobile Web access has been accelerati ng with the rise since 2007 of larger multitouch smartp hones, and of multitouch tablet computers since 2010. B oth pla etter Internet access, screens, and mob application-based user Web expe riences nerations of mobile devices hav e done. y work separately on such pages , or pa tically converted as in Mobile Wikiped on between mobile Web applicati ons and ons is anticipated to become in creasingly blurred, as mobile browsers gain direct acce ss to the hardware of mobile devices (including acceler ometers and GPS chips), and the speed and abilities of browser-based applications improve. Persistent storage and access to sophisticated user interface graphics fun ctions may further reduce the need for the development of platform-specific native applications. The Mobile We b has also been called Web 3.0, drawing parallels to th e changes users were experiencing as Web 2.0 websites p roliferated. Mobile We y still suffers from interoperability and u lems. Interoperabili ty issues stem from th agmentation of mobil e devices, mobile oper , and browsers. Usab ility problems are cen small physical size of the mobile phone fo imits on display res olution and user input/operating). Despite these shortc omings, many mobile developers choose to create apps us ing mobile Web. A June 2011 research on mobile developm ent found mobile Web the third most used platform, trai ling Android and iOS. In an article in Communications o f the ACM in April 2013, Web technologist Nicholas C. Z akas, n s in use in 2013 were more powerfu lb (32 kg) Apollo Guidance Compute 9 lunar landing. However, in spit 013, mobile devices still suffer ith slow connections simil ar to t evelopment. Mobile devices with sl response times, the latenc y of ov ission, with "high-latency connect less memory" force develo pers to rethink Web applications created for desktops w ith "wired connections, fast CPUs, and almost endless m emory.”